Flow in Business Simulation Games: Comparison between Online and Face-to-Face MBA

Date
2018-01-03
Authors
Kim, J.B. (Joo Baek)
Watson, Edward
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Abstract
This study explores the role of flow and its relationship with other elements of Business Simulation Games (BSGs) used in different MBA course delivery methods, namely online vs. face-to-face (F2F). We collect level of flow and other game behavioral variables from young professionals enrolled in an MBA Technology and Operations Management course. We analyze the data with one-way ANOVA to explore flow measures across different course delivery methods. The findings show there exist differences in flow level and performance measures between online and F2F formats.
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Best and Next Practices in Online Education: Opportunities and Challenges, Business Simulation Games, F2F, Flow, MBA, Online
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10 pages
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Proceedings of the 51st Hawaii International Conference on System Sciences
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Attribution-NonCommercial-NoDerivatives 4.0 International
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