Inspiration to Illumination

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Date
1999-05-14
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Publisher
Virginia Tech
Abstract

This thesis is the result of insights gained from investigation of the work of Carlo Scarpa and applied to the making of a lamp. Scarpa's work has influenced this work in many ways but most fascinating is the way detail is used. The indirect connection between parts and blending of precious and semiprecious metals conveys its own language. Geometry, one of the governing aspects of his design is a primary characteristic in the composition of spaces. The way different metals are used and the ways different spaces are created are fundamental throughout his work. This project is an attempt to make a lamp which is more than an object. Different metals like steel, brass, copper and aluminum are treated in extreme conditions and the range of different materials are part of a process. In the process of making, the design has taken a few turns. An ongoing dialogue with objects and an empirical process of evaluating and analyzing past objects were used to support the next decision. Often details are designed on the spot in the shop. The Lamp has had two reflectors. The design of the reflector is part of an on going process. Although this object may not be as functionally efficient as other lamps, it has provided an opportunity for discourse and acts as a vehicle for further investigation. Many enjoyable moments are the part of its qualified success and it has open up a wide horizon of architectural gesturing.

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Keywords
Inspiration, Details, Carlo Scarpa, Kartikey, Illumination, Lamp, Geometry
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