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Konferenzbeitrag

Volume Stylizer: Tomography-based Volume Painting

MPG-Autoren
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Klehm,  Oliver
Computer Graphics, MPI for Informatics, Max Planck Society;

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Seidel,  Hans-Peter       
Computer Graphics, MPI for Informatics, Max Planck Society;

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tomography_i3d.pdf
(Preprint), 861KB

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Zitation

Klehm, O., Ihrke, I., Seidel, H.-P., & Eisemann, E. (2013). Volume Stylizer: Tomography-based Volume Painting. In M. Olano, M. A. Otaduy, G. Meenakshisundaram, S.-E. Yoon, & S. N. Spencer (Eds.), Proceedings I3D 2013 (pp. 161-168). New York, NY: ACM. doi:10.1145/2448196.2448222.


Zitierlink: https://hdl.handle.net/11858/00-001M-0000-0015-3817-9
Zusammenfassung
Volumetric phenomena are an integral part of standard rendering, yet, no
suitable tools to edit characteristic properties are available so far.
Either simulation results are used directly, or modifications are high-level,
e.g., noise functions to influence appearance. Intuitive artistic control is
not possible.

We propose a solution to stylize single-scattering volumetric effects.
Emission, scattering and extinction become amenable to artistic control while
preserving a smooth and coherent appearance when changing the viewpoint.
Our approach lets the user define a number of target views to be matched when
observing the volume from this perspective. Via an analysis of the volumetric
rendering equation, we can show how to link this problem to tomographic
reconstruction.