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Enhanced Graphics for Extended Scale RangeEnhanced Graphics for Extended Scale Range is a computer program for rendering fly-through views of scene models that include visible objects differing in size by large orders of magnitude. An example would be a scene showing a person in a park at night with the moon, stars, and galaxies in the background sky. Prior graphical computer programs exhibit arithmetic and other anomalies when rendering scenes containing objects that differ enormously in scale and distance from the viewer. The present program dynamically repartitions distance scales of objects in a scene during rendering to eliminate almost all such anomalies in a way compatible with implementation in other software and in hardware accelerators. By assigning depth ranges correspond ing to rendering precision requirements, either automatically or under program control, this program spaces out object scales to match the precision requirements of the rendering arithmetic. This action includes an intelligent partition of the depth buffer ranges to avoid known anomalies from this source. The program is written in C++, using OpenGL, GLUT, and GLUI standard libraries, and nVidia GEForce Vertex Shader extensions. The program has been shown to work on several computers running UNIX and Windows operating systems.
Document ID
20120006578
Acquisition Source
Goddard Space Flight Center
Document Type
Other - NASA Tech Brief
Authors
Hanson, Andrew J.
(Indiana Univ. United States)
Chi-Wing Fu, Philip
(Indiana Univ. United States)
Date Acquired
August 25, 2013
Publication Date
January 1, 2012
Publication Information
Publication: NASA Tech Briefs, January 2012
Subject Category
Computer Programming And Software
Report/Patent Number
GSC-14819-1
Distribution Limits
Public
Copyright
Public Use Permitted.
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