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Stress Management by BiofeedbackIn the 1980's, Dr. Patrick Doyle served on a project to train U.S. astronauts at Johnson Space Center in biofeedback techniques to control anxiety and hypertension. Traditional biofeedback concepts were found to be too mundane, repetitive and boring, so Doyle developed Bio-Games with more interesting and involved formats. The first product, Bio-Ball, is an interactive, multimedia baseball video game that is played by relaxing in order to hit the ball. Gradually the player is able to relax at will, and with practice is able to apply the skills to real-life situations. Doyle has since gone on to create a number of biofeedback games marketed by Creative MultiMedia Inc. including Bio-Golf, Clutch City, and Pachyderm. Stress-busting screen savers are also being marketed under the Buddies series. In addition to being used in the corporate world, Bio-Games have been recognized by the Starbright Foundation which focuses on improving the total hospital environments of critically injured and chronically-ill children.
Document ID
20020076152
Acquisition Source
Johnson Space Center
Document Type
Other
Date Acquired
September 7, 2013
Publication Date
January 1, 1997
Publication Information
Publication: Spinoff 1997
ISBN: 0-16-049155-X
Subject Category
Behavioral Sciences
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
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