braithwaite-visionsofthevirtual-2005.pdf (94.78 kB)
Visions of the virtual : the role of computers and artificial intelligence in a selection of Australian young adult fiction
journal contribution
posted on 2005-09-01, 00:00 authored by Elizabeth BraithwaiteElizabeth BraithwaiteAdvances in computer technology over the last twenty years have resulted in a number of different visions of what it means to be real, and of what it means to be human. This paper will explore how computers and artificial intelligence are used as major themes in four Australian novels written for young adults: Gillian Rubinstein’s Space Demons trilogy — comprising Space Demons, Skymaze and Shinkei — and Michael Pryor’s The Mask of Caliban. In so doing, the paper will look at how these texts explore the relationship between increasingly developed technology and visions of a better world. By comparing a series of oppositions that occur in all four books, this paper will look at how the theme of technology is used to privilege particular values and to advocate particular beliefs.
History
Journal
Post-script : the online journal for graduate research studentsVolume
6Issue
1Pagination
23 - 35Publisher
Faculty of Education, University of MelbourneLocation
[Melbourne, Vic.]ISSN
1444-383XLanguage
engPublication classification
C1.1 Refereed article in a scholarly journal; C Journal articleUsage metrics
Categories
No categories selectedKeywords
Licence
Exports
RefWorks
BibTeX
Ref. manager
Endnote
DataCite
NLM
DC