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VIDEO-GAMES BASED NEGLECT REHABILITATION USING HAPTICS
Date
2014-04-25
Author
Sürer, Elif
MAINETTI, Renato
TATTİ, fabio
GAUD BOVY, gabriel
BORGHESE, N. Alberto
Metadata
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This work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
.
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Video-games are effective and motivating tools in the rehabilitation of patients. This study presents a video-game based platform controlled by a haptic device for the rehabilitation of Neglect patients. Haptic structure, game engine, game design criteria and example games are presented in detail.
Subject Keywords
Engineering, Electrical & Electronic
,
Telecommunications
,
Games
,
Haptic interfaces
,
Signal processing
,
Conferences
,
Engines
,
Virtual reality
,
Robots
URI
https://hdl.handle.net/11511/55081
Collections
Graduate School of Informatics, Conference / Seminar
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E. Sürer, R. MAINETTI, f. TATTİ, g. GAUD BOVY, and N. A. BORGHESE, “VIDEO-GAMES BASED NEGLECT REHABILITATION USING HAPTICS,” 2014, Accessed: 00, 2020. [Online]. Available: https://hdl.handle.net/11511/55081.