FRom_Provocation_To_Persuasion_Selby_Final.pdf (1015.77 kB)
From provocation to persuasion: The changing faces of illustration in a service design experience
In a traditional context, the use of illustration merely as a support mechanism
for wider graphic design activity has been questioned and challenged over
the last two decades. In previous guises, the use of illustration sought to illuminate, inform and explain fixed information content for the viewer, often in
unilateral and passive modes of delivery and reception. With Lev Manovich’s
assertion that the birth and development of new media heralds challenges for
design becoming ‘meta-design’ [1], designers have to consider information
architecture, navigational systems and optimizing choices for the audience
on top of notions of graphic identity. By disaggregating traditional hierarchical models of practice, the acceptance and normalization of cross- and
multi-disciplinary creative practice has been empowering for illustration and
has fundamentally changed the dynamic of how illustrative engagement with
service design can not only occur, but also thrive and achieve recognition.
The paper considers the impact of developments in service design,
encapsulating user experience (UX) design and user interface (UI) design
on the practice of imagining, developing and creating illustration in a
contemporary context by highlighting examples of imaginative practice.
The paper argues that illustration must be created in these contexts to
service multitudinous interactive environments, recognizing that audience
choice, change and (re)creation considerations must be designed around an
engaging experience that develops over time, through integrations of perception, action, motivation and cognition [2]. The paper further highlights
that the need for illustrators to become participants in a full process, rather
than commanders of a single point message, is a mindset change which
is both fundamental and challenging, but ultimately necessary in altering
sequential narrative to be interactive, and depiction to be evocative and
penetrative. In so doing, illustrators have a central role to play in altering the
distribution and consumption of services and experiences.
History
School
- Design and Creative Arts
Department
- Creative Arts
Published in
CONFIA 2020. 8th International Conference on Illustration and AnimationPages
271 - 284Publisher
Instituto Politécnico do Cávado e do AveVersion
- VoR (Version of Record)
Publisher statement
Reproduced with permission of the publisherAcceptance date
2020-09-08Publication date
2020-10-24ISBN
9789895493906Publisher version
Language
- en
Editor(s)
P Tavares; PM Teixeira; M CunhaLocation
Virtual Conference at the Polytechnic Institute of Cavado and Ave, organized by School of Design under the auspices of the Masters in Illustration and AnimationEvent dates
23rd October 2020 - 24th October 2020Depositor
Mr Andrew Selby. Deposit date: 24 October 2020Usage metrics
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