Minecraft and machinima in action: development of creativity in the classroom
Identifiers
Permanent link (URI): http://hdl.handle.net/10017/60070DOI: https://doi.org/10.1080/1475939X.2018.1537933
ISSN: 1475-939X
Date
2018-11-07Bibliographic citation
Technology, Pedagogy and Education (Formerly: Journal of Information Technology for Teacher Education), 2018, v. 27, n. 5, p. 625-637
Keywords
Video games
Creativity
Machinima
Minecraft
Secondary education
Document type
info:eu-repo/semantics/article
Version
info:eu-repo/semantics/acceptedVersion
Rights
Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
Access rights
info:eu-repo/semantics/openAccess
Abstract
Numerous studies show the positive effects of introducing video games into learning contexts. These instruments help develop 21st century skills, such as creativity, from a dual perspective: i) the students? perspective, since they develop skills and competencies that allow them to find innovative solutions to the challenges posed by games, and to become digital culture producers; and ii) education professionals? perspective, to use these instruments at schools and thereby change the way students learn. Using a sample of 85 first-year secondary school students, this study aims to provide empirical evidence about the development of creativity through the introduction of video games in the classroom. To do this, an eight-week pedagogical workshop was developed, in which the Minecraft video game was introduced in the subject of Technology. To assess the results of the workshop, the participants' creativity was analysed using a pre-test/post-test design through the CREA Test, as well as the evaluation of the students? machinima productions by their teachers. Results show a significant increase in creativity and high scores for machinima productions, highlighting the opportunity to introduce these tools in classrooms in order to develop innovative educational contexts where creative processes and products are the protagonists.
Files in this item
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minecraft_checa_TPE_2018.pdf | 7.496Mb |
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minecraft_checa_TPE_2018.pdf | 7.496Mb |
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