Towards Efficient Packet Classification Algorithms and Architectures
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Packet classification plays an important role in next generation networks. Packet classification is important to fulfill the requirements for many applications including firewalls, multimedia services, intrusion detection services, and differentiated services to name just a few. Hardwaresolutions such as CAM/TCAM do not scale well in space. Current software-based packet classification algorithms exhibit relatively poor performance, prompting many researchers to concentrate on novel frameworks and architectures that employ both hardware and software components.In this thesis we propose two novel algorithms, Packet Classification with Incremental Update (PCIU) and Group Based Search packet classification Algorithm (GBSA), that are scalable and demonstrate excellent results in terms of preprocessing and classification. The PCIU algorithm is an innovative and efficient packet classification algorithm with a unique incremental update capability that demonstrates powerful results and is accessible for many different tasks and clients. The algorithm was further improved and made more available for a variety of applications through its implementation in hardware. Four such implementations are detailed and discussed in this thesis. A hardware accelerator based on an ESL approach, using Handel-C, resulted in a 22x faster classification than a pure software implementation running on a state of the art Xeon processor. An ASIP implementation achieved on average a 21x quicker classification. We also propose another novel algorithm, GBSA, for packet classification that is scalable, fast and efficient. On average the algorithm consumes 0.4 MB of memory for a 10k rule set. In the worst case scenario, the classification time per packet is 2 μs, and the pre-processing speed is 3MRule/sec, based on a CPU operating at 3.4 GHz. The proposed algorithm was evaluated and compared to state-of-the-art techniques, such as RFC, HiCut, Tuple, and PCIU, using several standard benchmarks. The obtained results indicate that GBSA outperforms these algorithms in terms of speed, memory usage and pre-processing time. The algorithm, furthermore, was improved and made more accessible for a variety of applications through implementation in hardware. Three approaches using this algorithm are detailed and discussed in this thesis. The first approach was implemented using an Application Specific Instruction Processor (ASIP), while the others were pure RTL implementations using two different ESL flows (Impulse-C and Handel-C). The GBSA ASIP implementation achieved, on average, a 18x faster running speed than a pure software implementationoperating on a Xeon processor. Conversely, the hardware accelerators (based on the ESL approaches) resulted in 9x faster processing.
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