Please use this identifier to cite or link to this item: http://hdl.handle.net/10773/26313
Title: Multimodality and expressivity in videogames
Author: Zagalo, Nelson
Keywords: Digital games
Multimodality
Motivation
Network
Creativity
Issue Date: Mar-2019
Publisher: Obercom
Abstract: This article addresses multimodality and expressivity in digital games, from the perspective of audiovisual communication, discussing essential critical dimensions regarding game literacy and experience. An overview on how we make meaning from audiovisual media is presented, to frame the focus on the multimodal cognitive nature of digital games. After comparing film and digital games, we discuss how and why the latter are rapidly becoming more relevant than television, discussing media learning differences between vicarious and enactive representations, and the creative need for children to access networks so as to interact in multimodal communication environments.
Peer review: yes
URI: http://hdl.handle.net/10773/26313
DOI: 10.15847/obsOBS13120191411
Publisher Version: http://obs.obercom.pt/index.php/obs/article/view/1411
Appears in Collections:DeCA - Artigos

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