Anatomy-based human face reconstruction using multi-layer deformation

Date issued

2005

Journal Title

Journal ISSN

Volume Title

Publisher

Václav Skala - UNION Agency

Abstract

We present a method for reconstructing anatomy-based facial models with minimal manual intervention. The technique is based on deforming a multi-layered prototype model to the acquired surface data in an “outside-in” manner. It enables a variety of applications, including texture transfer, morphing, statistical analysis of the face shape, and face recognition database satisfying large extra- and intra-subject variations.

Description

Subject(s)

obličejová rekonstrukce, obličejová animace, anatomický model

Citation

WSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 75-76.
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