Manjah, Dani
[UCL]
Hagihara, Kaori
[UCL]
Basso, Gillian
[UCL]
Macq, Benoît
[UCL]
We present a new holonic organizational meta-model that uses the multi-agent approach to design a mixed/augmented reality framework enhancing user-experience for the entertainment industry. Our applied model can control games played by groups in a mixed universe (real and virtual) and a distributed environment (city, theme park, etc.). We will particularly present a game in which visitors can interact and experience varying stories through the introduction of autonomous virtual agents. In our case, characters evolve according to their personality and to the user’s inputs. Furthermore, we programmed behaviors for the characters letting their dynamics play the animation rather than programming the animation directly. Our demonstration during PAAMS will show, through a mobile application, new kind of interactions with the system leading to a personalized experience with virtual characters.


Bibliographic reference |
Manjah, Dani ; Hagihara, Kaori ; Basso, Gillian ; Macq, Benoît. Implementation of a Holonic Multi-agent System in Mixed or Augmented Reality for Large Scale Interactions.18th International Conference, PAAMS 2020 (l'Aquila, Italy, du 07/10/2020 au 09/10/2020). In: Yves Demazeau, Tom Holvoet, Juan M. Corchado, Stefania Costantini (Eds.), Advances in Practical Applications of Agents, Multi-Agent Systems, and Trustworthiness, Springer Nature Switzerland AG : Switzerland2020, p. 447-450 |
Permanent URL |
http://hdl.handle.net/2078.1/232074 |