Please use this identifier to cite or link to this item:
https://hdl.handle.net/1959.11/19207
Title: | Editorial |
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Contributor(s): | Gregory, Sue (author)![]() |
Publication Date: | 2016 |
Open Access: | Yes |
DOI: | 10.4101/jvwr.v9i1.7209![]() |
Handle Link: | https://hdl.handle.net/1959.11/19207 |
Open Access Link: | https://journals.tdl.org/jvwr/index.php/jvwr/article/view/7209 http://dx.doi.org/http://dx.doi.org/10.4101/jvwr.v9i1.7209 ![]() |
Abstract: | This first Assembled issue of the 2016 Journal of Virtual Worlds Research relates to an eclectic group of six articles covering a variety of aspects of the use of virtual worlds - including articles on: the history of the virtual economy, the use of non-player characters, a simulation for office-based medical staff emergencies, the relationship between a real and virtual supermarket, an evaluation of lighting controls, and a platform for connecting video games. |
Publication Type: | Journal Article |
Source of Publication: | Journal of Virtual Worlds Research, 9(1), p. 1-2 |
Publisher: | University of Texas at Austin |
Place of Publication: | United States of America |
ISSN: | 1941-8477 |
Fields of Research (FoR) 2008: | 130103 Higher Education 130306 Educational Technology and Computing |
Fields of Research (FoR) 2020: | 390303 Higher education 390405 Educational technology and computing |
Socio-Economic Objective (SEO) 2008: | 930203 Teaching and Instruction Technologies 930102 Learner and Learning Processes |
Socio-Economic Objective (SEO) 2020: | 160304 Teaching and instruction technologies |
HERDC Category Description: | C4 Letter of Note |
Appears in Collections: | Journal Article School of Education |
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