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Games Where You Can Play Optimally with Arena-Independent Finite Memory
Vandenhove, Pierre
202014th Summer School on Modelling and Verification of Parallel Processes (MOVEP 2020)
Editorial reviewed
 

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Abstract :
[en] For decades, two-player (antagonistic) games on graphs have been a framework of choice for many important problems in theoretical computer science. A notorious one is controller synthesis, which can be rephrased through the game-theoretic metaphor as the quest for a winning strategy of the system in a game against its antagonistic environment. Depending on the specification, optimal strategies might be simple or quite complex, for example having to use (possibly infinite) memory. Hence, research strives to understand which settings allow for simple strategies. In 2005, Gimbert and Zielonka provided a complete characterization of preference relations (a formal framework to model specifications and game objectives) that admit memoryless optimal strategies for both players. In the last fifteen years however, practical applications have driven the community toward games with complex or multiple objectives, where memory -- finite or infinite -- is almost always required. Despite much effort, the exact frontiers of the class of preference relations that admit finite-memory optimal strategies still elude us. In this work, we establish a complete characterization of preference relations that admit optimal strategies using arena-independent finite memory, generalizing the work of Gimbert and Zielonka to the finite-memory case. We also prove an equivalent to their celebrated corollary of great practical interest: if both players have optimal (arena-independent-)finite-memory strategies in all one-player games, then it is also the case in all two-player games. Finally, we pinpoint the boundaries of our results with regard to the literature: our work completely covers the case of arena-independent memory (e.g., multiple parity objectives, lower- and upper-bounded energy objectives), and paves the way to the arena-dependent case (e.g., multiple lower-bounded energy objectives).
Research center :
CREMMI - Modélisation mathématique et informatique
Disciplines :
Mathematics
Computer science
Author, co-author :
Vandenhove, Pierre  ;  Université de Mons - UMONS > Faculté des Sciences > Service de Mathématiques effectives ; Université Paris-Saclay > Laboratoire Méthodes Formelles (LMF)
Language :
English
Title :
Games Where You Can Play Optimally with Arena-Independent Finite Memory
Publication date :
22 June 2020
Number of pages :
17
Event name :
14th Summer School on Modelling and Verification of Parallel Processes (MOVEP 2020)
Event place :
Grenoble, France
Event date :
2020
Audience :
International
Peer reviewed :
Editorial reviewed
Research unit :
S820 - Mathématiques effectives
Research institute :
R150 - Institut de Recherche sur les Systèmes Complexes
Name of the research project :
4743 - ASP-Vandenhove - FrontieRS - Fédération Wallonie Bruxelles
3284 - CQ-Randour - ManySynth - Fédération Wallonie Bruxelles
3944 - MIS-Randour - ManySynth - Fédération Wallonie Bruxelles
3750 - MS FNRS IN-Oualhadj - Synthèse de contrôleurs pour systèmes réactifs: synthèse quantitative dans des environnements stochastiques - Fédération Wallonie Bruxelles
Funders :
F.R.S.-FNRS - Fonds de la Recherche Scientifique [BE]
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since 01 October 2020

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